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Showing posts with the label Fetch Script

How to fetch value from other script through code in Unity? -- Unity -- fetch script

How to fetch value from other script  through code in Unity? -- Unity -- fetch script [Ans] target script->destination script If I wanna fetch a value and store it into destination Script from target destination. I have to drag GameObject which is attached to target script to destination script. Step1: write a target script. Step2: write a destionation script. Step3: drag the component which attach the target script into the destination script. e.g. If I wanna change TextListScript.num to 20 in other Script, I will do following. In destination Script ButtonEventScript: public class ButtonEventScript { public TextListScript MyScript; MyScript.num=20; } In target Script  TextListScript: public class TextListScript { public int  num=0; } And Assuming that obj is attached to TextScript. I have to drag TextScript into MyScript field. That's done.